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wounds

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Wounds

Wounds are applied to body locations. Each wound received has a level and subsequent wounds to that location to not increase this level but instead apply additional wounds to that location. For example if a character is shot in the right arm and gets a level 3 wound in the first round and is shot in that same arm for a level 3 wound in the second round of combat they now have two level 3 wounds and not a level 6 wound. They would suffer the combined attribute penalty for both wounds.

Status

Immobilized = If you Speed penalty ever surpasses your Speed attribute you cannot move.

Wound Penalties

Wound Level Head Torso ARM LEG
1 Minor Wound Minor Wound Minor Wound Minor Wound
2 Perception -1 Strength -1 Agility -1 Speed -1
3 Perception -1 Speed -1 Strength -1 Perception -1 Agility -1 Strength -1 Speed -1 Agility -1
4 Perception -2 Speed -1 Strength -2 Perception -1 Agility -2 Strength -1 Speed -2 Agility -1
5 Perception -2 Speed -1 Strength -2 Perception -1 Agility -2 Strength -1 Speed -2 Agility -1
6 Perception -3 Speed -1 Strength -3 Perception -1 Agility -3 Strength -1 Speed -3 Agility -1
7 Perception -3 Speed -2 Strength -3 Perception -2 Agility -3 Strength -2 Speed -3 Agility -2
8 Perception -4 Speed -2 Strength -4 Perception -2 Agility -4 Strength -2 Speed -4 Agility -2
9 Perception -4 Speed -2 Strength -4 Perception -2 Agility -4 Strength -2 Speed -4 Agility -2
10 Death Death Limb Loss Limb Loss

Infection

Recovery

wounds.1581030369.txt.gz · Last modified: 2020/02/06 17:06 by wayne