Welcome to Skies of Glass!

What is Skies of Glass?

On February 24th, 2109, nuclear warheads activated all around the globe.  In less than 12 hours, centuries of human progress were reduced to ash.

Some survivors rose to the occasion, providing for their neighbors and banding together to maintain some shred of social order.  Others lashed out in fear, taking what they needed by any means necessary.

50 years have passed since that day.  Mankind has adapted to its new condition.  The population is slowly recovering, and governments — both benevolent and tyrannical — have formed to rule over the scraps of once-great nations.  Farmers, nomads, and criminal gangs wander the unclaimed spaces left behind.

The world has started over, but as some look to a brighter future, others see this as the chance to reshape the world in terrible ways.  Mankind sits upon a precipice of hope and despair, and the men and women of this age will decide how this ruined civilization will be reborn.

What’s available right now?

We are proud to present To Find a Home, a web comic written by Chris Hussey and illustrated by Mikey Mason, based on an original setting created by Dan Repperger.  Additional background information can be found on the Resource page of Fear the Boot.

Why isn’t the comic on the front page?

Skies of Glass is a setting that we hope will contain many stories, conveyed through a variety of media.  This homepage is being kept for important announcements regarding every aspect of this creative property — not just the initial comic.

What else is coming and when will we see it?

Skies of Glass was first conceived in 1995 as a roleplaying game, and it has seen multiple incarnations as a game and prose setting over the years.  What exactly will we develop or release next?  That question is being discussed internally even as I write this post.  We want to deliver quality products, so we’re weighing the attention we can give Skies of Glass against the other properties we’re equally excited to bring to market.  In the meantime, I’ve been given a logo and color palette I’ll be using to at least spruce the site up a little.