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Traits help define a character by describing the tasks they're uniquely good at or struggle with. Traits are similar to the skill systems in many other roleplaying games, but instead of picking from a set list, they're left open to your ideas; you can define your character's strengths and weaknesses in your own terms. | Traits help define a character by describing the tasks they're uniquely good at or struggle with. Traits are similar to the skill systems in many other roleplaying games, but instead of picking from a set list, they're left open to your ideas; you can define your character's strengths and weaknesses in your own terms. | ||
- | Each character has four Traits, as defined below. How the Traits impact gameplay is defined in the [[Rolling Traits|Rolling Traits]] section. | + | Each character has four Traits, as defined below. How the Traits impact gameplay is defined in the [[Rolling Against Traits|Rolling Against Traits]] section. |
===== Types of Traits ===== | ===== Types of Traits ===== |