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bullets [2019/04/29 16:20] dan |
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Bullets may not be spent to oppose other Bullets already applied to a roll. So if a player uses a Bullet to increase their damage by one die, the Game Master may not spend a Bullet to remove the die that was added. If two people wish to modify the same roll, you can use this chart to determine who wins the right to spend a Bullet. | Bullets may not be spent to oppose other Bullets already applied to a roll. So if a player uses a Bullet to increase their damage by one die, the Game Master may not spend a Bullet to remove the die that was added. If two people wish to modify the same roll, you can use this chart to determine who wins the right to spend a Bullet. | ||
- | - The person to declare their intention first. | + | - The person to declare their intention first always wins. |
- If the above was a tie, then allow players to spend Bullets over the Game Master. | - If the above was a tie, then allow players to spend Bullets over the Game Master. | ||
- If the issue is still not resolved, then the "passive" or "target" party wins. In other words, a person getting shot trumps the shooter. Someone being searched trumps the person doing the searching. | - If the issue is still not resolved, then the "passive" or "target" party wins. In other words, a person getting shot trumps the shooter. Someone being searched trumps the person doing the searching. |