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attributes [2019/04/11 00:36]
dan created
attributes [2019/04/11 00:46]
dan [Setting Attributes]
Line 5: Line 5:
 ===== Setting Attributes ===== ===== Setting Attributes =====
  
-Each character starts the game with a total of 36 points to divide among the six attributes. No attribute may be below 2 or above 10, as these represent the functional minimum and maximum of normal people. Certain game elements (such as equipment or injury) may shift attributes below 2 or above 10, but this shouldn'​t normally occur during this step of character creation.+Each character starts the game with a total of 36 points to divide among the six attributes. No attribute may be below 2 or above 10, as these represent the functional minimum and maximum of normal people. 
 + 
 +Higher attribute scores represent a character'​s strengths, while lower ones represent their weaknesses. 
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 +Certain game elements (such as equipment or injury) may shift attributes below 2 or above 10, but this shouldn'​t normally occur during this step of character creation.
  
 ===== Attribute Definitions ===== ===== Attribute Definitions =====
attributes.txt · Last modified: 2020/02/16 16:56 by wayne