====== Wounds ====== Wounds are applied to body locations. Each wound received has a level and subsequent wounds to that location to not increase this level but instead apply additional wounds to that location. For example if a character is shot in the right arm and gets a level 3 wound in the first round and is shot in that same arm for a level 3 wound in the second round of combat they now have two level 3 wounds and not a level 6 wound. They would suffer the combined attribute penalty for both wounds. ===== Status ===== Immobilized = If you Speed penalty ever surpasses your Speed attribute you cannot move. ===== Wound Penalties ===== ^ Wound Level ^ ^ Head |^ ^ Torso |^ ^ ARM |^ ^ LEG || | 1 ^ | Minor Wound |^ | Minor Wound |^ | Minor Wound |^ | Minor Wound || | 2 ^ | Perception -1 | ^ | Body -1 | ^ | Agility -1 | ^ | Speed -1 | | | 3 ^ | Perception -1 | Speed -1 ^ | Body -1 | Perception -1 ^ | Agility -1 | Body -1 ^ | Speed -1 | Agility -1 | | 4 ^ | Perception -2 | Speed -1 ^ | Body -2 | Perception -1 ^ | Agility -2 | Body -1 ^ | Speed -2 | Agility -1 | | 5 ^ | Perception -2 | Speed -1 ^ | Body -2 | Perception -1 ^ | Agility -2 | Body -1 ^ | Speed -2 | Agility -1 | | 6 ^ | Perception -3 | Speed -1 ^ | Body -3 | Perception -1 ^ | Agility -3 | Body -1 ^ | Speed -3 | Agility -1 | | 7 ^ | Perception -3 | Speed -2 ^ | Body -3 | Perception -2 ^ | Agility -3 | Body -2 ^ | Speed -3 | Agility -2 | | 8 ^ | Perception -4 | Speed -2 ^ | Body -4 | Perception -2 ^ | Agility -4 | Body -2 ^ | Speed -4 | Agility -2 | | 9 ^ | Perception -4 | Speed -2 ^ | Body -4 | Perception -2 ^ | Agility -4 | Body -2 ^ | Speed -4 | Agility -2 | | 10 ^ | Death |^ | Death |^ | Limb Loss |^ | Limb Loss || ===== Infection ===== ===== Recovery =====