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bullets [2019/04/29 16:56] dan |
bullets [2020/02/18 12:08] (current) wayne [By the Player] |
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| ===== Spending Bullets ===== | ===== Spending Bullets ===== | ||
| - | appropriate timing | ||
| ==== Timing and the Immediate Chain ==== | ==== Timing and the Immediate Chain ==== | ||
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| ==== By the Player ==== | ==== By the Player ==== | ||
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| + | Players may spend bullets in the following ways: | ||
| + | |||
| + | * Players may spend one bullet to declare a minor thing about the scene | ||
| + | * Players may spend one bullet as an actual in game bullet if they are out of ammo | ||
| + | * Players may spend one bullet before dice rolls to add an additional 1d6 to the roll | ||
| + | * Players may spend one bullet after a roll to re-roll all their dice | ||
| + | * Players may spend one bullet after a roll to force an NPC to re-roll their dice | ||
| + | * Players may spend one bullet to roll a 1d6 to reduce damage being inflicted | ||
| + | * Players may spend three bullets to act first in initiative | ||
| + | * Players may spend three bullets to buy off the death of their character | ||
| + | |||
| + | Any bullets spent by the players go into the GM's bullet pool. | ||
| ==== By the GM ==== | ==== By the GM ==== | ||